No Green Planets
Eject all the green planets in a solar system with realistic space physics!
This game was made for the mini jam 166, with the theme "Earth", and the limitation "No green". This was my first game jam.
Your goal
Eject all the green planets of the solar system by detonating bombs on them, in order to change their trajectory. Collect bombs on the non-green planets, send them to the green planets and blow them up!
Inputs
You can control your spaceship with keyboard or gamepad, menus are controlled with a mouse:
- Go forward/left/right : W/A/D (qwerty keyboard), Z/Q/D (azerty keyboard) or D-pad or left stick(gamepad
- Collect bomb: Space bar, right button (gamepad)
- Throw a collected bomb: Q (qwerty keyboard), A (azerty keyboard), bottom button (gamepad)
- Detonating the bombs thrown: E, right trigger (gamepad)
Other
- Please play the game in fullscreen.
- Do not hit objects too fast, or go to far in the solar system, you will die
Assets used
Graphic assets
Most of the graphic assets used come from kenney (https://kenney.nl/), with:
- Explosion pack
- UI pack
- UI pack space expansion
- Planets
- Space shooter redux et space shooter extension
- Tower defense
For the sun I used: https://assetstore.unity.com/packages/2d/textures-materials/sky/animated-sun-sky...
For the background I used: https://screamingbrainstudios.itch.io/seamless-space-backgrounds
A lot of script come from old personnal projects.
Sounds
From Kenney:
- Impact sounds
- Sci-Fi sounds
Musics come from pixabay
This game is inspired by Outer Wilds
Status | Released |
Platforms | HTML5, Windows |
Author | Paul1379 |
Genre | Platformer |
Made with | Unity, Audacity |
Tags | 2D, Explosions, Space |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Development log
- Scrolling background84 days ago
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